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Old Nov 22, 2005, 02:33 PM // 14:33   #41
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Quote:
Originally Posted by Sister Rosette
Things of the past: Manners, Common Sense, Corsets, and Teamwork.

Free MMO=The preteen crowd (There I didn't say 12 year olds)=Asshats.
so... by your reasoning i am a preteen (i, after all, play GW), YOU are a preteen (you, also, play GW), in fact, by your reasoning, all the people on this forum and the million who have purchased the game are preteen?

interesting...

i know plenty of more... experienced people who don't bother with this 'tactics' lark. Manners a thing of the past? i beg to differ. i happen to know people whom one would not expect to be well spoken, yet they are. maybe this is simply as a result of my residence being in the UK.

common sense was ALWAYS in short supply. check history (i reckon, i reckon, i reckon that if we clamber out of our trenches and walk slowly into the no-mans-land with our guns up like we did the last 10 times (and got liberal amounts of ass on a platter handed to us) we could take them! and be in Berlin/London by tea time! PS mods? this is a get at both sides in WW1, totally unbaised. don't kill me [cringes])

Corsets were kind of uncomfortable anyway, so no loss there.

Teamwork, the main issue.
as someone has already said extensive teamwork is not necessarily required in PvE.
Besides, when i, and many others, enter a team i ask what it is that people need in the team. teams do LOOK for teamwork. you will find it a lot easier to get a team if you are a team player (simply because a Mesmer who can be either anti caster OR anti melee has twice the number of group openings)
teamwork is not dead in this game. at least it isn't dead yet.

the kind of teamwork put forward by chinook is, yes, slightly OTT. i can remember when i got XBox live i imagined forming detailed plans over the team chat.
basically team chat consists of 'those [insert expletitives] gay faggits just [insert expletitives] killed me!' (yes i know, i can see the big red X above your name...)
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Old Nov 22, 2005, 03:27 PM // 15:27   #42
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Quote:
Originally Posted by c h a v e z
If you have to strat for PvE than you're doing something wrong. PvE is very easy.
rofl

chavez you nub, PvE CAN be easy. Most of the time it's made hard by stupid people. Those stupid people are stupid because they don't have a strat. PvE being easy is a result of using a correct strat. Foo. Go back to your lame ass GvG in #gwp.

edit: on top of that PvE is way more fun than PvP/GvG with the current community.
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Old Nov 22, 2005, 03:33 PM // 15:33   #43
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Quote:
Originally Posted by c h a v e z
If you have to strat for PvE than you're doing something wrong. PvE is very easy.
PvE is easy as RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO. This game is boring as hell.
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Old Nov 22, 2005, 03:36 PM // 15:36   #44
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Quote:
Originally Posted by KaPe
Majority of PvE is so easy that you don't need teamwork, so once you encounter parts where some cooperation is actually needed, lots of people fail to do so. Miserably. THK is prime example. It's extremely easy with henchmen, yet you will lose again and again with real people.
Same goes for Fire Island missions, SF quests (not all, but thats due to the fact that you cannot issue the command: /%^#@#$ hench stay here!). Even with the updated AI, which became a little smarter (stepping out of any AoE) and the still amazingly stupid henchies (not stepping out of AoE), the quote applies...

But, if you want serious grouping, msg me in game and hope that I am available.
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Old Nov 22, 2005, 03:42 PM // 15:42   #45
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Quote:
Originally Posted by OneArmedScissor
PvE is easy as RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO. This game is boring as hell.

If you really think this game is boring as hell, then why do you bother wasting your time registering with an outside forum and posting your opinion of a game you think isn't worth having. I've done PvE with several different proffessions, and each time it's a new experience with new skills, new people, and new paths to take. Maybe if you follow the same route everytime, you'll think it's boring, but use a lil imagination and you can have fun. Don't be a pessimist or talk crap about a game in a forum made solely about a game. Didn't your mother ever tell you, if you don't have something nice to say, don't say anything at all?
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Old Nov 22, 2005, 05:30 PM // 17:30   #46
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Quote:
Originally Posted by Chinook
At the moment, I usually team up with N/Me (me is a Me/Mo) for PvE
Honestly... I find that that's not a bad combo either. I've also frequently PvE'ed with a E/Me and my N/Me. We normally pull the Mo hench along just in case, but overall.... it sounds like you have a pretty good party there.
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Old Nov 22, 2005, 05:45 PM // 17:45   #47
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First choice = Guild group. Second choice = henchies. Third choice = PUG

Yes, you can get a decent PUG and missions seem easy. But ..... most PUG's:

lame brained warriors just charging into next mob
monk clickin' "my energy is 2 of 35" (35!?!?)
ele's tanking

Guildies FTW!
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Old Nov 22, 2005, 06:17 PM // 18:17   #48
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Quote:
Originally Posted by Sekkira
PvE CAN be easy. Most of the time it's made hard by stupid people. Those stupid people are stupid because they don't have a strat.
Agreed. A guildie and myself finished Thunderhead Keep last night with henchied and it was quite easy. The only time it started to get somewhat hard was when one mursaat boss enterd the fort. I don't remember anyone dying during that time. If they did then they we back up in very little time.

We both were calling targets and following them. We used the siege engines to soften the incoming mobs. In general we used teamwork.

I also have to agree with twicky_kid. People just don't listen or are helpful. I remember back in the last WPE i had to constantly tell people not to run ahead, let my energy to refill while playing as a monk, or simply i can not heal them when they are on the other side of the map. This did not occur during the first few WPE. Once the game hit retail i was much more wary about taking PUGs. I think i , outside of CA, joined PuGs a couple of times. Most of those were just failures and a waste of my time.


Guildies > Henchies > PuGs
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Old Nov 22, 2005, 06:38 PM // 18:38   #49
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Just tried getting a group at Citadel to go elite skill capping at Mineral Springs. I was my ranger and I got two Wammo's request to join. Before going I asked both if they'd done the route before, which they both replied yes to. I filled the team up with henchies, and when we had all agreed on which henchies to use I reminded the players to run past the first part outside where about 20-ish Stone Summit appear. They both say yes and we go out.

Myself and about half the henchies started running as soon as the game loaded. The two warriors decided it would be fun to take on all the Stone Summit on their own and promtly died. So we started over.

Eventually we came to Mineral Springs. One of the warriors declares 'Wow, Avicara's... these are piss easy!' and proceeds to aggro as many as he can. The other just follows him.

I was getting slightly pissed off at this point, and I eventually died and we all respawned. It happened again. And again. And again.

Eventually I explained to them what they were doing wrong [aggro'ing10+ Avicara at once] and the reply I received was something along the lines of "STFU you n00b... rangers are teh suxx0r".

I would go on but dinner's ready!

-Adam
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Old Nov 22, 2005, 07:20 PM // 19:20   #50
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Most missions planning isn't to imporant i find, but when going to somewhere like SF or FOW it's important that people know what their doing and what other people are going to be doing.

i don't mean in depth discussions like the one in the leeeeroy Jeeeenkins video but a simple, healer/protector talk about skills and enchantments and eles knowing to stay back till warrior has everythings full attention, and chacking that someone has some sort of emergency energy regen.
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Old Nov 22, 2005, 07:24 PM // 19:24   #51
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heh - last night, we got a group together for Final Assault - a really good team, and we got all the way up to the djinns, when one of the monks had a disagreement on how to attack them He kept insisting that we needed to take a keg. I pointed out that it wasn't necessary on the djinns - as long as we surrounded them one at a time and attacked, we'd be fine.

He responds "Well have fun dying" and maps out.

We took down all 3 djinns without a single death to a party member - without his "help."

What a fool....
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Old Nov 22, 2005, 08:01 PM // 20:01   #52
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Quote:
Originally Posted by OneArmedScissor
PvE is easy as RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO. This game is boring as hell.

Here you go guys. This is one of those bad ppl in your pugs.
Thanks for your intelligent contribution.
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Old Nov 27, 2005, 05:31 PM // 17:31   #53
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Y'know... a couple of days ago, I had people start complaining b/c we were doing a mission (I forget which one, but it's one of the cities near lion's arch and you end up on the seaside when you're done) and I kept nofitying them of my attacks. I had some N/E that was 2 lvls below me, but he pumped all his skills into Death, so his bone horrors were lvl13 and mine were 12. The problem was that he kept creating bone horrors, so it became near impossible for me to use well of blood or well of suffering. It's like Dang... you have 8 bone horrors, just let me use a few corpses for the good of the party. Since we had people dying or falling dangerously low and our 1 monk couldn't keep up.. it was frustrating as heck to have to watch for something to die and use Well of Blood before he can get off a Animate Bone Horror.

I mean.. come on. There is a such thing as stratigic usage of corpses.

(BTW: Same guy used putrid explosion a few times to prevent wells. What an @__ Hole)
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Old Nov 27, 2005, 07:43 PM // 19:43   #54
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Its a sacrifice you have to take with this game, I suppose.


Every mmo gets its dumb people, GW just gets alot of them because theres no monthly fee.

Its obvious they have issues too, no matter what you say, they'll spin it around to make themselves look good, and if you gain the upper hand in an argument, they'll call you a n00b.

They just have a constant need to prove themselves really, I think maybe some of them werent hugged enough as kids.
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Old Nov 27, 2005, 08:14 PM // 20:14   #55
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What I always try to do is try taking 2-4 minutes preparing the team.

Not necesarilly telling them what to bring and what not, but to make sure all those rushers get out of the team. (for some ppl 2 minutes is like really long)

You can see nice teamwork in trapperteams for UW most of the times.

People tell when they are luring, discuss before going in who takes which skill.

That's why I like trapperteams
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Old Nov 27, 2005, 08:40 PM // 20:40   #56
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Opp:
This simply happens after some months of gaming. Players have found their favorite spots, and prefer to play without the restrictions and benefits of parties... Also many players don't like to repeat missions.

I myself am leveling a new chr. and arrived at Thunderkeep one week ago. To notice that I actually have no mind doing that mission again. Not because its that difficult, but because when I start it I want to be sure its done within an hour. If I could I would skipp it and move on to ascension. Only to get better armor after ascending, plus the abillity to change 2nd profession. If that could be done earlier in the game I would not even bother about any mission anymore.

Another thing I notice in many online games is that players don't like to be FORCED into parties. Most play in parties when they have to beat an endlevel. After that its mostly soloing for xp/gear and dueling.

Bottomline: New players will find it harder to join parties when the game ages and experienced players stick to the things they like most. Or leave.
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Old Nov 27, 2005, 09:47 PM // 21:47   #57
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I found that pve being so ridiculously easy took out all teamwork when the game went live. People only work together when you get wiping on a mission is a very constant threat... and that hasn't happened in GW since beta.
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Old Nov 27, 2005, 11:18 PM // 23:18   #58
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There's not much team work involved in PvE. Sure, the mission can be easier if you prepare as a team in advance, but in most cases, missions can be done by any pick up group.

Personally, I want to use what I like. I've played through the game once and I know what to expect so normally I'll bring my own skills to counter the monsters in certain missions.
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Old Nov 28, 2005, 01:03 AM // 01:03   #59
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Well....had a couple of PUGs and only one failed...cos everyone of em dropped out....lol...the funny thing is...in every single PUG ive been in..there has always been at least someone...who will leave the party in the midst of the mission...so i guess its still teamwork..although your only workin with 2 other people
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Old Nov 28, 2005, 07:36 AM // 07:36   #60
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Here's a bit of advice:

Where ever you play from, do not form any groups from 3EST to 6EST (I think off of the top of my head its 8GMT to 11GMT). Can you guess why?

I know a decent amount of younger players are actually pretty good, and act quite mature but the same can not be said for the rest, so if you are having trouble finding a decent PuG, don't log onto GW first thing when you come home.

If you're in on a strict schedule at home, and can't log on after a certain time, then I feel sorry for you .
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